G.O.F.E.R. T.H.R.E.E.: Rules Updates The Hardest Recovery Ever Executed
June 30, 2018
Event starts at 09:00 AM, on Saturday June 30, 2018.
Event ends at 11:45 PM, on Saturday June 30, 2018.
Cost is $20 per PC. Full time NPC is free.
Pre-registration ( money, magic reg ) is required (Register for Event).
NOTE: All time slots are currently filled. IC: Sometimes doing the right thing that needs to be done looks like the wrong way to others. We have a situation we would like to handle quietly. How bad is it? Well, I AM a dragon. And so is my "partner". OOC: A stealth AND timed excursion into the ruins of Ravensloft in search of Pyr's Vault! There has been evidence that items have escaped from the Vault and so the final contingency plan must be taken: a series of fail-safes were put in place to collapse the Vault. Once activated they trigger its ultimate destruction of everything left inside. Small bands are needed to enter the ruins to activate the contingency in three separate areas. The Vault is surrounded by unknown monsters, traps and magics. The Dragon Merchants are willing to pay for certain items recovered. Beyond that, whatever has been hoarded between now and the demise of the castle twenty- five years ago are there for the skilled, the stealthy, and the lucky. Common knowledge, though, is that Eagle's Rook knows there may be attempts to "loot" the ruins. Considering the legends of what has been down there, they are not happy with people trying to get in and accidentally unleashing some calamity in their lands and upon the Realms. Scouting patrols of the ruins have been stepped up, yet it may be Vandor himself will be watching to ensure no vile deed is done, now that Sir Vawn is a Templar... Each group, while at the ruins, has THREE (3) hours between the scout patrols to do what they can, or risk the potential ire and diplomatic arrest of Eagle's Rook. Meet at a forgotten tavern in the little town of Shadow Pass in unclaimed lands(you'll know). The Dragons have purchased passage with some merchants to get groups over the border of Eagle's Rook, past the village of Haze and up to the castle ruins. Successful parties will be welcomed to the standard tavern fare after their quest, or just to drink to the demise of their comrades that got caught... or dead. Did we mention we don't encourage 'going back for folks'? Good luck! 9:00am - 1:00pm 1:00 - 5:00 5:00 - 9:00 1. Kovaks Shandar Syruss 2. Aranel Trent Tyruss 3. Laika Serafina Zamikiel 4. Kwido Lucas Nymbous 5. Killian Daekara Rawlin 6. Temorse Meeble Dresden 7. Grindin Zatarra NAJ 8. Shader Guilliam Dalamar 9. Raynor Wrath Cevaris 10.Osric Sibyl Jayce 11.Kaelkatar Eldritch Kahrma 12.Tilda Vuel Sarix 13.Rielle Lupa Ditch 14.Chiddic TManicus Lyra 15.Twenaria Kiira Sasha 16.Gordon Cinnabar Quayloth 17.Elouan Shalindra Darkin 18.Hildegard Randolf Blacky 19.Asharn Runaris Tulli 20.Tark Drike Newbie 1, Newbie 2 Pre- reg paid for others is held 30 days (currently). All players MUST either pre- reg on line or email the EH that they are coming within that time, or the slots not filled will be refunded, allowing for anyone on the wait list to enter. When you pre- reg, please remember to indicate which slot you are looking to adventure in. Please register any dietary restrictions as well.
Reminder: To be considered fully registered and on the list, you must be paid and registered on Realmsnet. If you have difficulty with either of these actions, please contact the staff directly and we will be happy to work with you the best we can. Group Reging: Yes you can send me money for a group of people. Please make sure they also reg on line. Each individual player must reg on line. The restrictions are in place in order to give all potential players a fair shot at attending the capped event. We hope to see you there! There will be special combat calls: these will be explained on site. TRAPS: During the quest you may encounter situations that may activate an alarm or a small "bang" from a low intensity firework. If you or anything on your body triggers the trap, you are hit with a physical killing armor piercing blow that destroys the armor at that location. If triggered by a weapon or shield, they will not break, but you are still dead. If you are dead already and you or your items trigger other traps, each additional trap will be considered 100 scalping blows. WARNING: FOG MACHINE IN USE. If you have any asthma issues, please notify the staff or event holder before the event or before entering the ruins.
The forgotten tavern in Shadow Pass and Ravensloft: This event is taking place on two separate sets of private land. You will be parking at one site and will be "Carted" into the ruins, so travel well but light. Be prepared for physical challenges. We plan to get you dirty, wet or worse. You will start in the town of Shadow Pass: There will be a scroll shop (so bring some coin to start!!!), Realms Outfitters will be there and potentially other shops will be open to you. The Inn has a fire pit and basic fare food (i.e. basic BBQ food) will be available. There will be opportunities within the dungeon to find special food items. Some may also be available for gold. NOTE: we are planning to have a more immersive town. So if you show up early or stay late, or even camp, these are ok. But remember: not every person is going to approve of your quest. Keep it secret. Keep it safe. TAKE HEED: Depending on success or failures of your party and other quests, you may bring unwanted attention to the town. There are some people in the town who may need you help and reward may be given. There may be some in the town that would like to stop you. Ask around, look around, but if your quest has ended, or it has yet to begin, being discrete about your adventure may be in your best interest. THE TAVERN/ VILLAGE IS A DAMP SITE, but with conditions. Drinking should only be done after your quest is over. ALSO: Meg is a school teacher and the site is a block from the police station. We will not tolerate under age drinking. Once your time at the ruins are over, people are welcome to stay at the Town. You are free to talk with other adventurers: it is at your discretion.
4 Ashlie Road
East Kingston, NH 03827
There are a couple of ways to get there, but I will describe the most recognizable route. Your GPS may send you another way (We are right off of route 108. Exits 52, 53 and 54 off of 495 can get you there). From the South: -Find your way to 495 North in Mass. -Get off at Exit 51B, route 125 towards Plastow NH. -Stay on route 125. Pass the Lone Tree Scout reservation (aka North South War site) -Take a Right on to Route 107. -continue with the direction "From 125/ 107 split" From the North: -Find your Way to Route 101 East. -Get off at Exit 7, route 125. Take a right at the end of the ramp. -Follow the road untill you pass the Carriage Town Mall on the right. (it's a strip mall) 107 merges with 125 at this point. -Go to the second set of lights and take a left, following route 107. From 125/ 107 split -take an IMMEDIATE RIGHT on to route 107a you will follow this until you get to a stop sign. -take a right on to 108 -take your first left on to Ashlie Road. -When you hit the line of Pine Trees after the first house on the right... that's my land. Park off the road on the right anywhere up to the mailbox. I don't mind. House is the brown house on the right with green shutters. If you pass the pond, or hit the cul de sac.... you have gone too far.